﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Text.Game
{
    public class gamer
    {
        //姓名
        public string name = "";
        //血量
        public int hp;
        //当前血量
        public int c_hp;
        //成长血量
        public int g_hp;
        //攻击力
        public int atk;
        //成长攻击力
        public int g_atk;
        //速度
        public int speed;
        //成长速度
        public int g_speed;
        //等级  100经验升一级
        public int level = 0;
        //最大经验
        public int exp = 100;
        //当前经验
        public int c_exp = 0;
        //金钱
        public int money = 10;
    }
}
